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Darkest dungeon affliction history
Darkest dungeon affliction history






darkest dungeon affliction history darkest dungeon affliction history

Note that some quirks don’t allow heroes to visit specific rooms in the Tavern or in the Abbey as well as a force to visit only one room. You will reduce stress significantly and remove all afflictions in that way. Simply put one or more stressed heroes there, pay some gold and wait for a week.

darkest dungeon affliction history

You can cure stress of your heroes in the Tavern and in the Abbey. All ways are divided into two big groups: There are a lot of ways to increase stress in the game, but not so many possibilities to reduce it. Virtues can seriously help you in the battle, but they appear much less often than afflictions with negative features. Upon receiving 100 points of stress heroes most likely will get an affliction or a virtue. After that mark, they will enter the Death’s Door or just die. Heroes can withstand stress up to 200 points. Trinkets and quirks also can increase stress. Stress is highly increased by moving backward in the dungeon, by receiving critical strikes or special stress attacks, by hitting traps and by interacting with curios. Heroes accumulate stress in dungeons by entering and traveling there. Stress is one of the main parameters in the game along with health.








Darkest dungeon affliction history